![]() ![]() Conditions can be combined using and and or. "=" mean "less than or equal to" and "greater than or equal to", respectively. The greater than and less than sign mean what you expect. The following are examples of boolean expressions. In most cases, you will be using Boolean expressions that can be true or false depending on the situation. You can use Booleans to evaluate if conditions or loops. If you want to type a normal backslash, type " \\".Īnother data type is the Boolean, which can only have two values: true or false. Note that the backslash ( \) is an "escape character" ( more info here). In Lua, you can join one string to another using the. They behave similarly to the variables in algebra, but can store any kind of data, not just numbers.Īnother simple data type in addition to numbers is the string, which represents text and is defined with quotes. Variables, data types, arithmetic, and logicĪ variable is the name of the place where you store data. You can find many good resources for learning Lua on the page. On the advice of some people who helped proofread this tutorial, I've vastly condensed this section, as it is not the main focus. This section will briefly introduce basic programming concepts using Lua. I recommend frequently referencing the documentation provided in the Aegisub user manual. If you already know Lua, or if you'd rather start writing macros right away and learn Lua as you go, then you can skip to "The Aegisub Environment". If you already know a programming language (HTML doesn’t count), you can skip to "Lua for Experienced Programmers". The next section will cover basic programming concepts for people who have never programmed before. This tutorial should provide a solid starting point, but advanced users will have to do their own research. There are many features of the Lua language and the Aegisub API that I've never used and won't cover. This tutorial is based on my own knowledge and experience. In most cases, these tasks can be automated using macros written in Lua code, and often quite easily. If you’ve worked on an advanced substation alpha script, especially if you’re a typesetter, you’ve probably encountered tasks that are tedious, repetitive, and/or require more calculations than you’re willing to do. This tutorial is meant to serve as a basic guide to creating Lua automations for use in Aegisub. ![]() We can now do: file > export > dobe After Effects 6.Creating Lua Automation Scripts for Aegisub.The name in blender of this add-ons is Import-Export: Export: Adobe After Effects 6.0 Keyframe Data Do not forget to activate it! (by checking the box).in blender: Edit > Preferences > Add-ons > install from file (select the file aae-export.py you’ve just downloaded!).After that, we need to add the plugin to export the data to aegisub-motion.You can track it (using at the left Trackt section > Track > right directionnal arrow or left directionnal arrow).in the right, check search in the marker display section.add a marker (Marker > Add at the left).change the motio to: Loc, for locality’s changing LocRot, for locality rotation’s changing LocScale, for locality size’s changing LocRotScale, for locality size rotation’s changing.At the mid-left, in tracking settings, change settings: pattern size at 15 search size at 61.at the right of this, click on Open, open your video (it’s in the same folder than the video you open in aegisub, but with at the end ).open the ‘movie clip editor’ view, in the bottom left.select Automation > Aegisub-Motion > Trim.Select the x264 binary (in Linux, it’s /sbin/x264 or /usr/bin/x264).here let’s video to ?video, change encoding preset to x264 and click on Encoder.select the edit line (good timed) and select Automation > Aegisub-Motion > Trim Setting.But before, you need to configure it once: done, we’ll trim the video using Aegisub Motion. and report the frame number to the good input (start/end) (EG: here the edit finish at 4752 but the last frame is 4753 - see under the video).if yes, change the time in aegisub by the time by frame.to check that, time it, and with the directional arrow push right or left to see if in the previous/next frame, the edit is showing.And the end of the time must correspond to the last frame of the edit showing in this video. The first thing to do is to do you edit on the first frame when the edit appears on the video.You should have open a video and a subtitle file. Extract the content (the folders autoload, include) in ~/.aegisub/automation (you may create this folder) for Linux.Go on /TypesettingTools/Aegisub-Motion/releases and download the latest release.You can use it on Windows too! Install Aegisub Motion plugin Here a tutorial to do that on Blender, a free and open-source software. ![]() A lot of people who does TypeSetting use Mocha to do that!īut because I’m on Linux, this solution is not the best for me. ![]()
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